Thursday, February 2, 2012

War of Kings - Update 7


TA-DAAAAAA!
Well, the last weapon is complete! The Catapult!
Which means I finally got around to fixing the Instructions, which had some old pictures of the weapons bar.

The Updated Instructions!

A new page on the weapons!

I realized today that I still had lots of stuff to do on the Options, and that I'd rather be making the Instructions. Maybe some other day.

And now, more detail about the weapons!!!


Water Balloon
Damage: 20
Range: Small
Effects: One Enemy

The water balloon hits a target and not only slows it down, but damages it. You set it to a rigged spot on the path. If an enemy crosses over the spot, BLAM-O!


Water Balloons (3)
Damage: 50
Range: Medium
Effects: Multiple Enemies

Now not just one, but THREE water balloons hit your opponents! Each balloon deals 50 dmg, with a combined dmg of 150! :D


Slingshot
Damage: 100
Range: Wide
Effects: One Enemy

Ziiiiing! SPLASH! Shooting humongous water balloons at enemies sure is fun, and it works extremely well against Monsters and Leviathans.


Ghost on a String
Damage: 150
Range: Huge
Effects: Multiple Enemies

The Ghost on a String scares enemies, and it's especially effective against small Spirits and Whisperers.


Catapult
Damage: 500
Range: Wide
Effects: Multiple Enemies

The Catapult is a great weapon to have on your side. Sure, it takes ages to load, but when it fires it takes down enormous amounts of enemies.

The Weapons Bar in the game
Did I forget to mention that I created all the backgrounds for the game? I guess so. :P


Well, there you have it. I figured out a good system for the weapons in the game: YOU have to fire them. They don't fire themselves. I'm hoping this will help keep the game exciting!

Tune in tomorrow for King Antler's weapons!! :D

-- LockedOn.