I have been working hard on War of Kings, despite a two week vacation. In the future I'll find a way to bring my Scratch projects with me so I can still work on them. I have finished all the enemy animations and cleaned up the instructions. My list of things to do looks like this now:
Finish Projectiles Projectiles are the sprites that actually hit the enemies. So far I've only animated two, and they require lots of scripting and such. I should be able to finish all ten projectiles in five days, two each day.
Create "Mines"
Mines are weapons that become available to you later during gameplay. These explosives go off and instantly K.O. any badguy that goes over them. They are not on the weapons menu, but on a separate HUD element. Creating the mines will take at least three days.
Finish Targets
The targets are placed manually, and indicate where a projectile will strike an enemy. This will require tons of copying, because each target has it's own mini-menu. There is a limit on how many targets you can place at a time, (3). Creating all ten targets will take around seven or nine days.
Location Based Movements
The enemies move differently depending on which location you choose. Unfortunately, that means I have to make six separate movements for all eight enemies, making a total of 48 scripts that I have to copy. Ugh. This will take around eight to ten days.
Achievements
Now with all the awful copying out of the way, the rest is fun and simple. The achievements are simple to script, and most of the heavy work is in the graphics. I think I'll be able to finish them in three to five days.
Cutscenes
I'll have to animate the cutscenes, which shouldn't take too long. Plus, I'll only need one or two frame from both cutscenes in the simple version of the game! This is also where I'll make a "skip cutscene" for the cutscene in the beginning. This will take me two days.
Music
A lot of the music will be created from scratch by me. Fortunately, there are only about two tracks, which will take one to two days for me to score.
SFX
I'll need to make a list of everything that needs a sound effect in the game, and then create a sound effect for it. Because there are minimal sound effects for the simple version of the game, this won't take long. Maybe a day.
How-To
The How-To will need to be finished, which won't take long. I estimate at most four hours.
Polish
This is the part of the game where I'll play the game until I find a bug, fix it, and then try to find another. It'll take me a day, give or take.
Please note that when I say something will take a day, I don't mean I'll be working on it all day. I just mean that it might take me a day to get around to. Some of these things can also be combined with others, but if we say that I took as long as possible with making the rest of the game, it would all add up to around thirty-seven days. Now, if you remember, with it all condensed and if I work extra hard, it may even take me half as long! Now, with breaks in between and unavoidable laziness, I'm guessing I'll make it to my end of July deadline.
-- LockedOn.