Thursday, September 17, 2015

PAGETURNER 2 RELEASED!

CLICK THE IMAGE TO GO PLAY IT NOW!

After nearly a full year of development, Pageturner 2 is finally out! And not only that, but I'm also pleased to announce my NEW LockedOn website!

CLICK THIS IMAGE TO VISIT THE NEW SITE!
I figured after a few years that I really needed a better way to collect all the LockedOn stuff in one place. So from now on, this is where you can get all my news. There may still be a Games Update or two coming along but don't expect anything new from this blog. It's officially retired.

Well, it's been an incredible rush. I think I've really outdone myself with this final Pageturner game. Now to get to work on the comic... and the TEW comic... and TEWP4... and to finish up GQ2.0...

-- LockedOn, 2015.

Sunday, August 30, 2015

A Setback with the Master Sleuth Edition of Pageturner 2

So there's one little problem with trying to get Pageturner 2 a proper, full release as the game I always wanted it to be. For some inane reason Scratch's offline editor also has a megabyte limit of 50mbs. Now why there's a limit when you're hosting the files on your own server is beyond me. This wasn't true for the old version of Scratch, as flawed as it was.

Until this problem is rectified, there will not be a Master Sleuth version of the game. The good news is that there doesn't really have to be. I recently implemented a much more optimized version of the dialogue box and cut the project down by five megabytes, which will leave just enough headroom for me to finish the project with reasonable gloss and polish.

The bad news is that, due to filesize cuts, the music tracks will be shorter, and therefore loop more and drive more people crazy. It can't really be avoided.

Anyway, to further tie you over until the big release, here are a few pre-production notes I dug up from back when I was developing the first game. By the way: spoilers! Don't read these notes if you haven't played the first game.





Enjoy!
-- LockedOn.

Wednesday, August 19, 2015

Pageturner: The Unexpected UPDATED!


Click the image to go to the newly updated original Pageturner game!

I fixed a few glitches people were complaining about, added completely new sprites, and updated things like the "chapter" menu and a few other noticeable antiquities.

Since Pageturner 2 is on its way, I thought I'd let new people rediscover the old game. That's why I've also shared this updated version to my Newgrounds account, which, in my experience, can go any number of ways, but hopefully people will like it.

-- LockedOn.

Saturday, August 8, 2015

Pageturner Updates!


So, a new update is in order. I've been working on Pageturner 2: Not Home for this past week and something has started to become increasingly obvious. This game is going to be too big to fit on Scratch's website. Yes, 50 megabytes was simply not enough for the huge amount of content in this game.
So the question is, what will I do?

In the past, I've offered demos with full downloadable versions. However, that's usually only confused people who think that the demo is the full game. Also, the amount of people who end up playing the full version is usually less than the amount who play the demo. That's just not right.

Another option is to split the game into two parts, but of course, that has its own problems. For one, though the game is big, it's not that long, (though it does have a ton of re-playability thanks to all the usual secrets and hidden stuff I put in it), so splitting it into two parts might feel odd. Second, my guess is that this will, again, confuse people further. If, for instance, the second part gets featured or something and not the first, that could cause problems. Locking the second part off to people who haven't played the first part might discourage people from trying the game to begin with. I've been there, it's a lot of work to search up the first part of a game, and that work will restrict the overall number of people who end up enjoying my content.

So what I've decided to do is this. Pageturner 2: Not Home will come in two editions:

THE GUMSHOE EDITION
&
THE MASTER SLEUTH EDITION.

The Gumshoe Edition is essentially a stripped-down version of the game, with less images and less overall content. The entire story will still be there, and I'm keeping things like secrets, but certain story details will be missing and there will be less cutscenes in general.

The Master Sleuth Edition is a downloadable version of the game, decked out in all the bells and whistles I can muster. My original plan for investigating the crime scenes will be implemented: basically a 3D environment that you can rotate and zoom in on to search for evidence. This edition will also have more sprite costumes to liven up the dialogue, include things like cutscene animation, and have longer music tracks and just more music in general. It will be the best possible version of the game.

Hopefully, the Gumshoe Edition will be enough to satisfy people who can't download the Master Sleuth Edition. I think there's definitely enough cool stuff in it to do so.

In other news, since Pageturner: Something Other has finally been announced, it now has its own page in the comic section. Look out for more news soon — I want the release to tie into Pageturner: Not Home's release.

-- LockedOn.

Thursday, June 25, 2015

New Trailer & Update Released!


Pageturner: Not Home's first official teaser trailer has been released!
As well as a brand new update, all about Pageturner 2. As you might be able to tell, I've been working on Pageturner 2 a lot this week.


Check out the update by clicking the image above.

-- LockedOn.

Saturday, May 9, 2015

Pageturner: Full Gameplay Walkthrough Released!



Thanks to this video, I'll no longer have to guide people through solving the riddle at the end, which has been the most challenging thing in the game for players. And you can see where all those pesky little secrets are hiding, (there'll be more in PT2).

Speaking of Pageturner 2, I recently revealed that the next Games Update will focus on it almost exclusively — there's a lot to cover, from new characters to the entirely new, and bigger, location.

I just hope Scratch doesn't glitch up while trying to run it, because it's going to be huge.

-- LockedOn.

Wednesday, April 29, 2015

TEW Issue 2 Now Available on IndyPlanet


Click the image to go to the listing, or click here.

Remember, you can also get the first issue of TEW here!

If you've been wondering what I've been up to, I've been a bit busy because life got in the way, and haven't worked on much since my Channel trailer. I do want to offer more regular content, though, so you may be seeing a little something on my YouTube channel in the near future, perhaps near the end of the week.

-- LockedOn.